![]() Volunteering to represent indigents pro bono in an area of law with which you're unfamiliar? Your heart may be in the right place, but be careful. One canister of Aurora got us put in the slammer for seven days and we lost 1,000 XP for it, similar to what happens when you’re caught with a bounty.A volunteer lawyer is charged with a felony for allegedly bringing "contraband" - her cell phone - into a police station interview room. You can pay the fine and get your contraband taken from you, or you can serve jail time and lose XP. Image: Bethesda Game Studios/Bethesda Softworks via Polygon Having one can of Aurora yielded a 753 credit fine for us. If you let them board, however, not only will they confiscate your contraband, but they will also take any stolen loot (marked with the red emblem) from you. ![]() You can always deny them and fight to the death, but similarly to fighting officers after being caught stealing, it’s not really worth it. The ships scanning you will stop you and ask to board. What happens if you get caught with contraband? These two upgrades let us smuggle in one can of Aurora to Neon at a 65% chance to pass. This price does not include the cost of upgrading engines and the like to account for the added weight. With no perks, the “Scan Jammer - Single-Frequency” cost us 2,940 credits and adding a “Caravel V101 Shielded Cargo Hold” cost 2,548 credits. Graphic: Julia Lee, Jeffrey Parkin/Polygon | Source images: Bethesda Game Studios/Bethesda Softworks via Polygon Note that not many spaceports will sell this stuff, but we did find a guy who will: Lon Anderssen in the Red Mile on Porrima III (in the Porrima system, east of Alpha Centauri). The more contraband you have, the higher chance you’ll have of getting caught, even with the shielded cargo, so beware of trying to take too much into one of these guarded areas. You can also buy a scan jammer, which increases your chance of evading cargo ship scans by a set percentage. Cargo holds like the “100CM Ballast Shielded Cargo Hold” give you 160 mass of shielded cargo space. ![]() You can also upgrade your ship to bypass scanners, but you’ll have to store your contraband in your cargo hold, not your inventory for this to work. It’ll make your ship less susceptible to contraband scans, decreasing your risk of being caught by 10% at rank one and up to 50% at rank four. If you love smuggling goods, you can take the Deception skill, which is in the second tier of the social skill tree. How to smuggle contraband through patrolled areas ![]() Full Trade Authority storefronts are a little rarer, but you’ll find one in Cydonia on Mars in the Sol system and a big flashy one in Neon on Volii II in the Volii system. However, as long as you manage to get your stuff past customs (more on that below), you’ll find a yellow Trade Authority kiosk at almost every settlement with a spaceport. This means that you can easily jump into The Den, offload thousands of credits worth of illegal goods, and hop back on your ship - all without ever alerting the authorities. Not only does it have both a Trade Authority store and a kiosk less than a 15-second walk from your ship, but the people who run the station won’t scan your ship for contraband at all when you dock. The Den, a space station in the Wolf system, is absolutely the best spot to sell your stolen goods early on in Starfield. You can sell contraband at Trade Authority kiosks as they thankfully don’t have such hangups, and will happily take it off your hands - and, better yet, they usually have more money on hand than most other vendors. Not many places will deal in smuggled goods, though. While the thrill of doing a crime might be a reward in and of itself, the real prize for smuggling contraband in Starfield is the credits you get from selling it. (That’s what we do!) But it’s also possible to sneak things in. Or, if you have a house on Nesoi from the Dream Home trait, you can always drop off your drugs there before heading to one of the more guarded planets. Not every planet has patrolled areas, so you can take your contraband freely with you to most places. Contraband items are labeled with a small yellow marker in your inventory, the same way stolen items are labeled with a red marker.
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